Nordlond Bestiary: Preview Link is Live
The preview link for the Nordlond Bestiary is now up and viewable. It launches at 9am Central Time Thursday, November 18 and runs four weekends and three weeks through December 7.
The preview link for the Nordlond Bestiary is now up and viewable. It launches at 9am Central Time Thursday, November 18 and runs four weekends and three weeks through December 7.
I got a new review of Dungeon Grappling, and this one was on RPGGeek: The Short Version? Dungeon Grappling finally makes grappling more like every other system in the game and it works. Review Review Things are looking good for Dungeon Grappling at the moment. With 21 hours to go in th e Kickstarter, were…
There’s an interesting discussion going on over at the SJG Forums about parrying unarmed attacks with weapons. It’s interesting for a bunch of reasons. GURPS Martial Arts has a bit to say on this subject, mostly in the text box appropriately titled Harsh Realism for Unarmed Fighters. GURPS Basic Set throws down on p. B376 and…
And with a mighty pledge, backer Mark S takes us well into final territory! That’s it. We’ve crossed the goal, and if we keep on this trajectory, I will begin letting contracts to get the work needed to complete the book going. the “real” shields will be slightly different than the above: I have secured…
Dramatis Personae Kamali Blackshear (18): Kamali is a young boy in his early teens. He is healthy and is of mixed ethnicity of Caucasian South African and native South African. He is a determined youth who believes in a justice of his own, likening himself to the knight of the round whom he has read deeply…
Unarmed Lethal Combat Unarmed combat is a bit of the bastard stepchild of D&D games, and deservedly so . . . at least relative to weapons. While a dagger does 1d4, at least in Fifth Edition (and therefore in Dragon Heresy), unarmed strikes do a single point of damage, modified by your Strength bonus. That…
As I was writing about the keyed monster list, I had cause to generate a random dungeon as an example using the generator over at donjon. The example that popped out was fine . . . but I did notice that nearly all of the fun threats in that particular output were from random encounters…