Nordlond Bestiary: Preview Link is Live

The preview link for the Nordlond Bestiary is now up and viewable. It launches at 9am Central Time Thursday, November 18 and runs four weekends and three weeks through December 7.

The preview link for the Nordlond Bestiary is now up and viewable. It launches at 9am Central Time Thursday, November 18 and runs four weekends and three weeks through December 7.
Thursday is GURPSDay, and below you can find the blog activity from the last seven days. Over the last week, as of the end of the day on Thursday Central Time, there have been 50 GURPS-Related posts from our list of 61 blogs that have popped up on the radar screen. We picked up a new/old…
A week or so ago, I tossed down a concept about how one could encourage flexible and modular “setting” design supporting the upcoming Dungeon Fantasy RPG (Powered by GURPS). The goal would be to have ready-to-inspire areas to tromp around in, kill monsters, and take their stuff. The idea was reasonably well received. Some active…
My article in this latest issue of Pyramid, The Broken Blade, presents an alternate framework for weapon breakage based more or less on looking at the HP of the weapon in question. In fact, the basis for the calculations I did was to (say) compare the HP of a sword (2-4 lbs of steel) to…
Thursday is GURPSDay, and I’m posting to ensure all Thursday posts got caught. Yeah, that’s my story and I’m sticking to it. In personal Gaming Ballistic News: The Lost Hall of Tyr preliminary PDF was sent to backers. If you’ve seen Hall of Judgment, you know how much better it is than the first edition…
This is an article-by-article review of Pyramid #3/57: Gunplay. While I don’t usually do this, the subject matter of this issue is just what this blog ordered, and even if one of my own articles is in it, I really think every article, and nearly every word, of this issue is worth reading. So, a…
Thursday is GURPS-Day, and thanks to the digital format of e23 releases, there have been some fixes and tweaks to Technical Grappling. There were three that made it in: 1. (p. 7) The neck hit location has been formally made part of the head region, rather than belonging to both head and torso. The inclusion…