Nordlond Bestiary: Preview Link is Live

The preview link for the Nordlond Bestiary is now up and viewable. It launches at 9am Central Time Thursday, November 18 and runs four weekends and three weeks through December 7.

The preview link for the Nordlond Bestiary is now up and viewable. It launches at 9am Central Time Thursday, November 18 and runs four weekends and three weeks through December 7.
I’ve tuned up the look of the blog a bit recently. I created and added a logo. I moved a few things around and added some gadgets. I also renamed a few things, continuing the firearms-related theme found here. I also came up with a new title for reviews, Ballistic’s Report. Thus far I’ve used…
Gaming Ballistic products are now on DriveThruRPG. One of my goals entering 2020 was to host PDF versions of my products on DriveThruRPG. The reach is so large that even with the cut they take, hopefully it will balance out. Of course, if you’re already here, you might simply go to my web store –…
In this post on the GURPS Forums, TheOneRonin was asking about how to fight multiple opponents in GURPS while unarmed. This was sort of interpreted to mean “I should be able to beat up many foes if I have Karate and Judo!” That wasn’t precisely fair, but the advice he received: expect to lose; expect…
This page is a placeholder for reported errata and requests for clarification or wording changes for the Dragon Heresy Introductory Set. The PDF files were pushed out May 14! The Ground Rules First off, the basic book from the first page to p. 173 is basically edited, laid out, and ready for art insertion. So…
I’ve never really asked for art before, so I’m going to post some art direction notes here and ask for reactions from artists as to whether this is the right kind of direction. Is this enough information? Is it too much? Does it get your juices flowing, or stifle creativity? Art notes: Chapter 2 Core…
The “B-scale,” taken from the notion of “Basic Damage Potential,” is logarithmic by design – and that design comes straight from the GURPS core you already know. It is in many ways the core alteration to help make the disparate length and power scales in modern action games uniformly tractable at the table. Let’s look…