Total Control: Simplified effects for GURPS TG
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Total Control: Simplified effects for GURPS TG

So, one frequently looks back at older projects with more-experienced eyes and says: “Ugh. I could do that better now.” My very first book, GURPS Martial Arts: Technical Grappling is no different. It’s the original basis for Dungeon Grappling, and that of course was the basis for my adventure Lost Hall of Tyr. One if…

Gaming Ballistic on TableTop Babble Today!
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Gaming Ballistic on TableTop Babble Today!

Last week I sat down with James Introcaso again, and spoke for more than an hour on grappling, Dungeon Grappling, how to publish a game, and how I approach running a Kickstarter, especially as a newbie. It was a fun interview, and James is a great interlocutor. Check it out! TableTop Babble – 040 – 5e…

A Casual Review of Dungeon Grappling
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A Casual Review of Dungeon Grappling

I was at GenCon’s 50th Anniversary this past week, and I had the honor of observing the first of Gaming Ballistic’s Dungeon Grappling demo games, and playing in the second. Here are my thoughts, for those that are considering its use: Summary It’s not as scary as you probably think. Qualification I have 20+ years…