Feb 6 is Melee Acadmey: All systems welcome!
The topic for the Feb 6 Melee Academy is “fighting people better than you.”
The topic for the Feb 6 Melee Academy is “fighting people better than you.”
This is sort-of off topic for my blog, but here we go: I’m interested in procuring some scale armor. it doesn’t have to be historically perfect, or even associated with a particular time or style (but it could be), but finding reputable vendors of such is a bit hard. So I’m crowd-sourcing: anyone know of…
Doing my part to wave the flag for new GURPSy things. Phil Masters’ new release GURPS Fantasy Folk: The Reptilian Races is now available on Warehouse 23. With Sean on vacation, the GURPS 40th Anniversary sale (which ended yesterday), and maybe a Kickstarter going on supporting GURPS, we don’t want this one to slip through the cracks….
The Reloading Press is an approximately fortnightly (every other week) feature here on Gaming Ballistic that started in 2016. Each article looks at some interesting real-world cartridges and presents them with hopefully-useful information in GURPS format. Except when it’s interrupted by massive writing projects, something interesting should appear every couple of weeks. 6x35mm KAC The 6x35mm KAC seems to…
This is an issue that could be a lot of fun. Dungeon Fantasy is full of entertaining tropes, some used for amusement, some for simplification, and some for the one true purpose of absolute and total mayhem. Ahem. Sorry. But Alternate Dungeons takes this and attempts to come at you sideways. I strongly suspect, given…
Dramatis Personae The Commander (Doug) – telekinetic super-soldier with a really angry dog (Yukio). The dog is a powerful ally (250-300 points) and very intelligent and very, very aggressive. Arc Light (Christian) – battlsuited gadgeteer with electrical powers The Rat Queen (Emily) – brick with super-perception; made of actual rats Eamon Finnegan (Kyle) – smooth…
GM: +Jeromy French Players: +kung fu hillbilly , +Joshua Taylor , +Matt Sutton We started out with some discussion of crafting and enchanting, as our resident Alchemist managed to come up with some very Pel-centric boots that give +2 each to Stealth, Swim, and Sailor for Rogues with the right skill set (mine). Retail for 6500gp, I get it for all my…
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can't wait for this one!
I hope you have something to contribute, fellow blogger!
No need for a full on blog post to answer this one: The answer is to bravely run away!
"How to flee like Sir Robin and not get eaten from behind" is your assignment, should you choose to accept it. If you have a blog, send me the link. If you don't, send me the post and I'll host it. 🙂
Nuke em from orbit, that's the only way to be sure. But if you lack a nuke then a flashbang may be just as good. Just don't let them win the initiative and don't let them survive the first round. But should they survive, make sure you have a load of lead flying their way so they don't dare raise their head from that hole the ducked it in to save their life and then quickly bring in the artillery on them.
That's pretty much my approach. A fair fight is what you say you had when you're in the bar afterwards.