Feb 6 is Melee Acadmey: All systems welcome!
The topic for the Feb 6 Melee Academy is “fighting people better than you.”
The topic for the Feb 6 Melee Academy is “fighting people better than you.”
Armor as dice is a good way of simplifying and speeding some aspects of GURPS combat. It makes it pretty easy to determine if an attack penetrates armor – do the damage dice exceed the armor dice? If yes, injury occurs. If not, it doesn’t. Simple and binary. Maybe too much so. In my Alien…
Whew. That’s all I really have to say. I mean, I knew that my life would change again when we had a second child. I’d forgotten how hard it can be, and how long it lasts (and how short, but that’s no help when you’re in the moment). Our eldest is not quite five, and…
We start the game in combat, at a distance of no less than 200′ from the foes, which are two clawed scarecrow like things. The first event is screaming children and two scarecrows – of a likely six total, plus a theorized hag – and the scarecrows hit the older elf guy, knocking him to…
Welcome to the August installment of Melee Academy, which as always is a fine way to celebrate the fact that Thursday is GURPS-Day. Today’s topic was inspired by a pretty long forum thread on using reach weapons, and the impact of the Wait maneuver providing what seemed to be a sure-fire way of closing to…
+GodBeastX , +Anne Hunter , and Wright Johnson joined me for three hours to kick off the “second” playtest group (of three) for Dragon Heresy. We did not play. Nonetheless, they stuck with me for three hours of chatting, with interruptions by my 6yo, something outside, and tea. We talked setting and character generation from the perspective of three people…
Last time in +Jeromy French ‘s Skull and Shackles campaign was a pretty epic fight with a mummy that had killed a lot of Pathfinders, and that had a amulet that allowed it to convert good energy (which really should kill it) into healing dark energy. Oops. We killed it, but it was a close thing. ***…
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can't wait for this one!
I hope you have something to contribute, fellow blogger!
No need for a full on blog post to answer this one: The answer is to bravely run away!
"How to flee like Sir Robin and not get eaten from behind" is your assignment, should you choose to accept it. If you have a blog, send me the link. If you don't, send me the post and I'll host it. 🙂
Nuke em from orbit, that's the only way to be sure. But if you lack a nuke then a flashbang may be just as good. Just don't let them win the initiative and don't let them survive the first round. But should they survive, make sure you have a load of lead flying their way so they don't dare raise their head from that hole the ducked it in to save their life and then quickly bring in the artillery on them.
That's pretty much my approach. A fair fight is what you say you had when you're in the bar afterwards.