Feb 6 is Melee Acadmey: All systems welcome!
The topic for the Feb 6 Melee Academy is “fighting people better than you.”
The topic for the Feb 6 Melee Academy is “fighting people better than you.”
I finally finish up my review of this issue, Alternate Dungeons, with +Steven Marsh‘s Random Thought Table. Dungeon Fantasy is full of entertaining tropes, some used for amusement, some for simplification, and some for the one true purpose of absolute and total mayhem. Alternate Dungeons takes this and attempts to come at you sideways. The previous reviews…
A few days ago I posted this sketch of the local area that will become the Krail’s Folly stomping grounds. I think it’s a relatively compelling little map. But powerpoint just sucks as a graphics tool. Fortunately, I have two other tools at my disposal. ProFantasy’s Campaign Cartographer 3, and Fractal Mapper 8. Unfortunately, I…
I speculate that GURPS (and maybe The Fantasy Trip; I wasn’t around for that one) started with a fairly generic view of damage that incorporated penetration, blunt trauma, injury, and a certain amount of gamist fun. GURPS High Tech introduced the dependence on the square root of kinetic energy as a “damage” scale by giving…
People on the SJG Forums still reference the work I did a while ago on bullet statistics conversion from real-world data. The fact is, the equations for weapon penetration did not change form 3e to 4e, and where there are some real issues with scaling weapons, the derivation of penetration is the same, and (more…
Based on a long-standing “I should probably see this, because I enjoyed the Sly movie well enough, played the RPG once, and love Karl Urban in just about anything” desire to watch this one, I was finally nudged over the edge by a recommendation on G+. So I watched it last night. Dredd as played…
I alluded to a set of house rules that I came up with for shotguns to deal with small shot sizes in my post on Rapid Fire rules and suppression fire. I had thought I’d posted about them, but looking, I don’t think I did. Here’s the deal: it’s commonly known that birdshot stinks as…
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can't wait for this one!
I hope you have something to contribute, fellow blogger!
No need for a full on blog post to answer this one: The answer is to bravely run away!
"How to flee like Sir Robin and not get eaten from behind" is your assignment, should you choose to accept it. If you have a blog, send me the link. If you don't, send me the post and I'll host it. 🙂
Nuke em from orbit, that's the only way to be sure. But if you lack a nuke then a flashbang may be just as good. Just don't let them win the initiative and don't let them survive the first round. But should they survive, make sure you have a load of lead flying their way so they don't dare raise their head from that hole the ducked it in to save their life and then quickly bring in the artillery on them.
That's pretty much my approach. A fair fight is what you say you had when you're in the bar afterwards.