Nordvorn is #6 on Kicktraq’s Front Page!

HOLY CRAP!
We’re #6 Overall. Not “in Games.” Not “Tabletop Games.”
Overall. And we’ve moved up 128 spots recently, thanks to y’all.

We’re #6 Overall. Not “in Games.” Not “Tabletop Games.”
Overall. And we’ve moved up 128 spots recently, thanks to y’all.
“And te tide and te time þat tu iboren were, schal beon iblescet.” …
Thursday is GURPS-Day, and today Gaming Ballistic welcomes a guest poster, +Jake Bernstein. It’s not often that you get direct feedback from someone using something you’ve written. Mailanka gave it over on the SJG Forums when he decided to use The Last Gasp in a super-detailed samurai campaign, and +Peter V. Dell’Orto has mentioned a few times that…
For Hand of Asgard, in all cases but one I have final art; for that I have rough-color (though it’s still VERY good even if the artist calls it rough). I thought I’d share an art preview. If you like it, you can pre-order the book on Backerkit! Cover (Teresa Guido) The Allfather (Thanh Tran)…
Yesterday I made a post about how breaking free is harder than perhaps it should be in Fantastic Dungeon Grappling. Is this true? Does it matter? If it does, what’s the fix? The Normal Rules Consider: two identical ST fighters, let’s say ST 13, DX 12, Wrestling-12 (I chose ST 13 deliberately as it will…
From the computer in the Lair of the Chaotic GM Douglas’ Conditional Injury article from Pyramid #3/120 is an excellent alternative to GURPS’ default HP ablation system, especially if you dislike the “death by a thousand papercuts” trope in RPGs. I have built a small tool to facilitate its use: http://jscalc.io/calc/30GyHBOoMYnXFmRc It takes into account…
I did not expect to be sending this note today. I received word from DriveThruRPG that my POD file had been approved this morning. That meant I could process all of the print orders, which I think I have done. If you did NOT receive an email from me today, and you expect to receive…