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Announcing: Delvers to Grow for the Dungeon Fantasy RPG

Even the mightiest delver started somewhere. An apprentice, a squire or man-at-arms, a backup singer with The Backstreet Bards.

Delvers to Grow allows you to take the part of those starting characters, supporting starting play as low as 62 points.

Further, it provides pre-built modules and packages enabling a player to create a capable, playable character in minutes.

Get gaming. Fast.

Fully compatible with the professional template system in Dungeon Fantasy Adventurers, Delvers to Grow lets you start much earlier in the hero’s journey, letting both players and GMs ease into the full breadth of capability that the professional delvers of the Dungeon Fantasy RPG bring to the table.

Explore different challenges or use the modules to effortlessly assemble henchmen…or create a starting character to replace the dearly departed.

Roll and Shout with Delvers to Grow.

Gaming Ballistic is pleased to announce the next set of products in support of Steve Jackson Games’ Dungeon Fantasy RPG.

Additional volumes which will release simultaneously with the primary Delvers-to-Grow book include worked examples at around 65, 125, and 185 points for multiple archetypes of delver.

Each volume tackles one archetype:

  • The Strong Heroes that are barbarians, holy warriors, knights, and wrestlers
  • The Fast Heroes that are martial artists, scouts, swashbucklers, and thieves
  • The Smart Heroes that are bards, clerics, druids, and wizards

These books feature pre-built and easy-to-assemble “modules” of abilities that can be used to quickly – very quickly – create characters from as little as 37 points (the base 62-point template and a 25-point disadvantage module) to the stock 250-point templates…or beyond.

Perfect for new players and GMs for whom challenging the full range of capabilities of a 250-point “starting” delver seems overwhelming, or a group that wants to see their characters grow from humble beginnings.

Future work from GB will support encounters, adventures, and other playable material at this point level, but that hasn’t been developed or contracted yet.

Look for Delvers to Grow to enter a crowdfunding phase somewhere between late April and mid-May.

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