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GURPSDay Summary May 25, 2018 – May 31, 2018
Well, better Nate than lever. I finally got PERL working on my system, by the expedient seemingly of installing what seemed like every XML::RSS::Thingy under the sun. To celebrate, here’s a pull . . . hah! GURPSDay is so strong that a pull that’s too long breaks WordPress. So here’s the past week, and have…
Lost Hall of Tyr: Begin Backerkit Phase!
Last night Kickstarter processed the funds for the campaign – everyone’s payments cleared but one, which is a darn good percentage. This morning, I sent out the Backerkit surveys. Each of you should have received an email as follows: “Thank you for supporting the Lost Hall of Tyr Kickstarter! The primary goal of the survey…
Delvers to Grow: 50% in 24 hours; Attack of Opportunity podcast drops
A Fine Night Unlike playing the Pandemic boardgame (which is fun, as opposed to playing the pandemic home game, which is horrible), where “One Quiet Night” is a good card to play…we had a very active night, and jumped up several thousand dollars. That means in the first 24 hours we crushed through 50% funding….
GURPSDay Summary Sep 15 – Sep 21, 2017
Thursday is GURPSDay and September nearly past. We saw the release of another Pyramid (Monster Hunters III, Pyr 3/107), the Dungeon Fantasy RPG is arriving at folks’ homes if they’re in the USA, with pictures, gushing, and reviews proliferating. Welcome to the second year of GURPSDay, and here’s the pull for this week. We’re currently drawing…
The PCs are Being Hunted – what to do?
Over on Google+ and the RPG Stack exchange, +Jeff Demers asks for help: I thought some people here may want to assist in answer this question. I’m writing an adventure for tonight and I’m floundering! How to write an adventure where the primary focus is the characters being hunted? I ran into some issues posting to the…
GURPSDay Summary Jan 12, 2017 – Jan 18, 2018
Welcome to GURPSDay 2018, and the fourth year – GURPSDay started in February 2013, only a year after I started Gaming Ballistic. Last week, Emily added some error checking to the code, and so I’m confident that all but one of the blogs will pull properly. So yay, progress. We’re currently drawing content from 95…