Thursday is GURPSDay! May 10 to May 30, 2019

Thursday is GURPSDay, and I’m on time this week! These last three weeks saw a real surge in activity, and there’s a LOT of GURPS here for you, plus THREE new blogs on the list!

Even so: catch up and get some repeat views and if you missed some. They’re in reverse chronological order, so if you’re up-to-date, just skim off the top!

News for Gaming Ballistic:

  • Citadel at Nordvorn, Fantastic Dungeon Grappling, and Hall of Judgment (2nd Edition) are all still on schedule to ship to the UK mid-June. Time to order those bookmarks!
  • My new venture, Four Perilous Journeys, for The Fantasy Trip funded last week, and thanks to a major re-shuffling of campaign goals and rewards – including a FIFTH Perilous Journey – did over $4,000 of funding in ONE DAY. That was over 20% mid-campaign, which is freakin’ huge.

GURPSDay is in its sixth – GURPSDay started in February 2013,  a year after I started Gaming Ballistic. Things have slowed down a bit, and I’ll be considering how to revitalize this weekly activity. I’d like to see an average of 100 posts here per week – one per blog, ish – so we’ll see what we can do to get creative juiced flowing.If you just started a GURPS blog – and I know that some of you have – email me and get on the list! With the advent of the Dungeon Fantasy RPG, Powered by GURPS, there’s even more reason to write.

How? Two action items: post more, recruit more. It’s really that simple. More posters is more posts, and more interest in GURPS.

Below you can find the blog activity for the last week. There’s a whole lotta awesome GURPS going on. Read all the posts.

Not every blog posts about GURPS every week, but some are ridiculously prolific! The list is randomized, so different bloggers will be highlighted at the top of the post each week.

As always, if you’re interested in having your blog consolidated here, navigate over to The Instructions Page and drop me a line. Take special note of the RSS Settings Fix if you’re on WordPress.

Gaming Ballistic (Douglas Cole)

The Blind Mapmaker (The Blind Mapmaker)

One Shot Adventures (J.C. Connors)

Requires Concentrate (Weevis)

Octopus Carnival (Ubiratan Pires Alberton)

Game Geekery (“Warren “”Mook”” Wilson”)

MoeLane.com (Moe Lane)

Thor’s Grumblings (Dustin Tranberg)

Jerrils Miscelania (Jerril)

RogerBW’s Blog (Roger Bell-West)

Worlds Beyond Earth (Derrick White)

Ravens N’ Pennies (Christopher R. Rice)

Refplace (Rory)

GURPS Special Ops (Steve Jolly)

Noh RPG Group (binn05)

GURB- The Generic Universal Roleplaying Blog (The_RyujinLP)

Frak Frel and Other F Words (Rigil Kent)

  • GM Commentary: ConsOps 2.08 (5/26/19) – Discussion about the GURPS Action game I ran in Fantasy Ground on 5/26/2019 which went about like I figured. No stats abused but some in-game mechanics discussed. Reflections on where what worked and what didn’t.
  • GamePrep: ConsOps, 2.08 (5/24/19)
  • GM Commentary: ConsOps 2.07 (5/05/19) – Discussion about the GURPS Action game I ran in Fantasy Ground on 5/4/2019 which went in a direction I did not anticipate. No stats abused but some in-game mechanics discussed. Reflections on where what worked and what didn’t.
  • GamePrep: ConsOps, 2.07 (5/03/19)
  • GM Commentary: ConsOps 2.06 (4/29/19) – Discussion about the GURPS Action game I ran in Fantasy Ground on 4/27/2019 which was mostly just a single long tactical encounter. No stats abused. Reflections on where what worked and what didn’t.
  • GamePrep: ConsOps, 2.06 (4/23/19) – Preparing for the GURPS Action game I will be running in Fantasy Grounds on 27 Apr 2019. I sort of hash out the quick Mass Combat scenario here so I know how the overall engagement is intended to go. Also includes stats for a Named Egyptian NSA operative who will (hopefully) becoming a recurring antagonist.
  • GM Commentary: ConsOps 2.05 (4/21/19) – Discussion about the GURPS Action game I ran in Fantasy Ground on 4/20/2019 which turned out to mostly be a data-dump and setup for future episodes. No stats abused. Reflections on where what worked and what didn’t.
  • GamePrep: ConsOps, 2.05, Pt 2 (4/18/19) – Preparing for the GURPS Action game I will be running in Fantasy Grounds on 4/20. This is Part 2 of the game prep notes. No stats
  • GamePrep: ConsOps, 2.05, Pt 1 (4/16/19) – Preparing for the GURPS Action game I will be running in Fantasy Grounds on 4/20. This is probably Part 1 of the game prep notes. Stats for Grumman Albatross HU-16B.
  • GM Commentary: ConsOps 2.04 (4/14/19) – Discussion about the GURPS Action game I ran in Fantasy Ground on 4/14/2019 which was basically a boat chase, then a helicopter chase, then a car chase, the latter of which included the PCs shooting back. I also lament having to face off against a Wheelman with skills of 18 for such chases as well as having Players who have perfectly reasonable for not shooting back at the government forces chasing them…
  • GamePrep: ConsOps Season 2 Revised Arc (4/11/19) – My amended campaign outline for this run of the GURPS: Action game I’m running. No stats abused, just me laying out my current intended plot narrative … before the PCs screw me up even further.
  • GamePrep: ConsOps, 2.04 (4/09/19) – Preparing for the GURPS Action game I will be running in Fantasy Grounds on 4/13. Stats for SwiftShips 12-m Patrol Boat, SwiftShips 26-Meter Fast Patrol Craft, UH-1Y Venom, and Aérospatiale Gazelle.
  • GM Commentary: ConsOps 2.03 (4/07/19) – Discussion about the GURPS Action game I ran in Fantasy Ground on 4/6/2019 wherein I nearly killed a PC (about 3 points shy of insta-death.) Once again, focusing on the mistakes I made. No stats abused.
  • GamePrep: ConsOps, 2.03 (4/03/19) – Preparing for the GURPS Action game I will be running in Fantasy Grounds on 4/6. No stats abused this time.
  • GM Commentary: ConsOps 2.02 (3/31/19) – Discussion about the GURPS Action game I ran in Fantasy Ground on 3/30/2019. Once again, focusing on the mistakes I made. No stats abused.
  • GamePrep: ConsOps, 2.02 (3/27/19) – Preparing for the GURPS Action game I will be running in Fantasy Grounds on 3/30. Stats for intended Spetsnaz OPFOR.
  • GM Commentary: ConsOps 2.01 (3/25/19) – GM commentary on the GURPS Action game I ran in Fantasy Grounds on 3/23 that was not quite as successful as I would like. Includes YouTube recording of the session.
  • GamePrep: ConsOps Season 2, Session 1 This Weekend (3/18/19)
  • Game Prep: ConsOps Characters (1/27/19) – Updates for player availability for my forthcoming GURPS: Action game. Stats for two potential replacement characters for possible new players: Shaw (a blatant ripoff of Sameen Shaw from Person of Interest) who is a Shooter (Action) with medical abilities and Tony Villalobos, an Infiltrator (Action) whose cover is an AP journalist.
  • Game Prep: ConsOps 01b and Scenes 2/3 (1/22/19) – Continued planning for forthcoming GURPS: Action game. Multiple character stats (Egyptian Unit 777 personnel; Egyptian NSA undercover operative; Cleaner opponent; Wire Rat opponent; Face Man opponent) present. References to High Tech, of course.
  • Game Prep: Desert Patrol Vehicle (1/18/19) – Vehicle stats for the Chenowth Scorpion Desert Patrol Vehicle (DPV) / Fast Attack Vehicle (FAV) used by special forces. Clearly, stats definitely abused.
  • Game Prep: ConsOps Session 01a (1/14/19) – Additional prep-work on the GURPS: Action game. No stats abused this time, but I’ll definitely abuse them next time.
  • Game Prep: ConsOps Session 01 (1/09/19) – Working on the GURPS: Action game that I’m likely running for the Saturday group in a couple of weeks. Character (Syrian Army Vet), Vehicle stats (BTR-40) present. Some references to GURPS: Action, High-Tech, and (believe it or not) GURPS: Zombies.
  • Game Prep: New PC Background and Plot Elements (9/26/18) – Hashing out some character notes and plot elements for a new PC in my (eventually) resumption of “Red Sky,” a GURPS: Monster Hunters game set in the Dresden Files universe. No stats abused, though some specific books are referenced.
  • GURPS Action: Consular Operations (9/05/18) – Starting to brainstorm the GURPS: Action game that I’m thinking about taking over for the Saturday group. No stats abused.

3d6 and Go! (Nathanael Farley)

Dark Paths and Wandered Roads (Jason Woollard)

  • G:InterfaceZero 0.02 (5/05/19) – Kobato tangles with some low-lifes, takes a mission for the cause, and bites off more than she can chew. The most recent input from the grim streets of Seattle, 2090 style, in our GURPS: InterfaceZero cyberpunk campaign.
  • G:InterfaceZero 0.01 (5/03/19) – Karh has some friends over for the fight, and finds himself in one. The most recent action on the grim streets of Seattle, 2090 style, in our GURPS: InterfaceZero cyberpunk campaign.
  • Sundered Lands 58 (4/12/19) – The group cleans up the manor, alerts the authorities to some eminent dangers, and sells some loot. The newest adventures in the Sundered Lands of Palladium, our GURPS: Palladium Fantasy campaign.
  • Wandered Roads 54.5 (4/11/19) – The Heroes of Sandpoint chase down some more leads in Ilsurian. The ongoing adventures of the Heroes of Sandpoint in our Wandered Roads of Varisia GUPRS campaign.
  • Wandered Roads 54 (4/08/19) – The Heroes of Sandpoint are hired to find a killer and clear the Umbra Carnival. The ongoing adventures of the Heroes of Sandpoint in our Wandered Roads of Varisia GUPRS campaign.
  • Grand Duchy 125 (4/02/19) – The battle with the undead horde rages on. And then the Death Knight arrives! Summary of the latest play session of The Grand Duchy of Adventure, our GURPS: Mystara campaign.
  • Sundered Lands 57 (3/31/19) – Lavinia is rescued from the Boggards. The authorities are alerted. Lavinia reveals her plans to sail south. The newest adventures in the Sundered Lands of Palladium, our GURPS: Palladium Fantasy campaign.
  • Wandered Roads 53.5 (3/28/19) – The Heroes get settled in at Ilsurian. They have some drinks with some Carnies. Kallin stalks the local cemetery and meets a spirit. The ongoing adventures of the Heroes of Sandpoint in our Wandered Roads of Varisia GUPRS campaign.
  • Grand Duchy 124 (3/27/19) – The Grey Company continue to battle the mindless evil of the temple and are reacquainted with a not so mindless evil. Summary of the latest play session of The Grand Duchy of Adventure, our GURPS: Mystara campaign.
  • Sundered Lands 56 (3/22/19) – The rest of Kraken’s Cove is explored, the brain-pain fungus is burned, a dead captain tells her tale and the Tiny Titan heads back to Essanos. The newest adventures in the Sundered Lands of Palladium, our GURPS: Palladium Fantasy campaign.
  • Wandered Roads 53 (3/21/19) – Left Wartle, traveled through Whistledown, explored some burnt out ruins. Kallin “knew” one of the girls in town. Made it to Ilsurian to find the Umbra Carnival in town. Explored carnival and rescued escaped “baby dragon.” Phew. The ongoing adventures of the Heroes of Sandpoint in our Wandered Roads of Varisia GUPRS campaign.
  • Grand Duchy 123 (3/20/19) – The Grey Company waits and watches as Golthar’s minions force a group of Traldar into the Temple of Pflarr. As the undead fall upon them, the Company joins the fray. Summary of the latest play session of The Grand Duchy of Adventure, our GURPS: Mystara campaign.
  • Sundered Lands 55 (3/03/19) – The heros make the acquaintance of Sindri the Gnome, a thief and stowaway. They search more of Kraken’s Cove, hoping to find some more clues as to the whereabouts of Vanthus. The newest adventures in the Sundered Lands of Palladium, our GURPS: Palladium Fantasy campaign.
  • Wandered Roads 52.5 (3/01/19) – The missing Pathfinder is saved and returned home. The heroes then return to Wartle and get back on their way to Kaer Maga. The ongoing adventures of the Heroes of Sandpoint in our Wandered Roads of Varisia GUPRS campaign.
  • Wandered Roads 52 (2/28/19) – The Heroes of Sandpoint finally track the evil Marigana to her lair. The ongoing adventures of the Heroes of Sandpoint in our Wandered Roads of Varisia GUPRS campaign.
  • Grand Duchy 122 (2/14/19) – With the bowl in hand, the group moves on to the next objective but Ree disappears with the bowl and the Iron Ring approaches the Temple. Summary of the latest play session of The Grand Duchy of Adventure, our GURPS: Mystara campaign.
  • Wandered Roads 51.5 (2/08/19) – The Heroes of Sandpoint clean up, burn some pegasi, meet a spirit, find some loot, console a Faerie Dragon, and resume the search for the missing Gnome. The ongoing adventures of the Heroes of Sandpoint in our Wandered Roads of Varisia GUPRS campaign.
  • Wandered Roads 51 (2/06/19) – The Heroes take a quest, meet a new friend and battle equine enemies by the lake. The ongoing adventures of the Heroes of Sandpoint in our Wandered Roads of Varisia GUPRS campaign.
  • Grand Duchy 121 (2/02/19) – The Grey Company searches a new part of the Temple and finds the ceremonial bowl they have been searching for. And they find a Wight! Summary of the latest play session of The Grand Duchy of Adventure, our GURPS: Mystara campaign.
  • Sundered Lands 54 (2/02/19) – The newest adventures in the Sundered Lands of Palladium, our GURPS: Palladium Fantasy campaign.
  • Wandered Roads 50 (1/16/19) – The Heroes of Sandpoint leave Magnimar for far Kaer Maga on the magical riverboat Lucky Jenny. The first planned stop is in Wartle for some Pathfinder business. The first UNplanned stop is sooner. The ongoing adventures of the Heroes of Sandpoint in our Wandered Roads of Varisia GUPRS campaign.
  • Sundered Lands 53 (1/10/19) – Searching more tunnels, talking with Ered, Moonscar finds Vanthus’s ex-girlfriend and goes for a swim with her. The newest adventures in the Sundered Lands of Palladium, our GURPS: Palladium Fantasy campaign.
  • Grand Duchy 120 (1/10/19) – The Company returns to the Temple of Pflarr, keeps an eye on Golthar and finds another way in. Summary of the latest play session of The Grand Duchy of Adventure, our GURPS: Mystara campaign.
  • Wandered Roads 49.5S Samad Goes Back to School (1/05/19) – Samad wants to learn how to use his new blade. He runs into an old friend, makes a new friend, and finds a reluctant teacher. The ongoing adventures of the Heroes of Sandpoint in our Wandered Roads of Varisia GUPRS campaign.
  • Wandered Roads 49.5K Kallin Steps Out, Steps In It, Steps Up, and Gets Stepped On (1/04/19) – Kallin struts around Magnimar, makes some friends… and enemies. The ongoing adventures of the Heroes of Sandpoint in our Wandered Roads of Varisia GUPRS campaign.

Lair of the Chaotic GM (ChaoticGM)

Let’s GURPS (Pseudonym)

Shane Plays (Shane Stacks)

One Yard Hex (Paul Stefko)

Armin’s GCA 5 Blog (Armin Sykes)

Rindis.com (Rindis)

Dr. Kromm’s GURPS Livejournal (“Sean “”Dr. Kromm”” Punch”)

Improvised Radio Theatre – With Dice (RogerBW)

Omneversal Mess (Silaeralin)

Generic Universal Eggplant (Enraged Eggplant)

T Bone’s GURPS Diner (T Bone)

Chain Link and Concrete (M. Eversberg II)

Above the Flatline (Timothy Ponce)

The Gaming Musings of a Mad GM (Ken DeLyzer)

Northport (Denis McCarthy)

Olympus RPG Group (The Olympus RPG Group)

  • GURPS Action: Consular Operations, S2E07 (5/07/19) – Our GURPS Action: Consular Operations campaign continues. The team is picked up by two new members, and goes to Oman to intercept the freighter containing their objective, only to find someone has beaten them to it.
  • GURPS Action: Consular Operations, S2E06 (5/01/19) – Our GURPS Action: Consular Operations campaign continues. The team calls in and participates in an Egyptian counter-terrorist raid on the warehouse to which the kidnapped CS:Bragi was taken, and discovers a couple of surprises.
  • GURPS Action: Consular Operations, S2E05 (4/23/19) – Our GURPS Action: Consular Operations campaign continues. The team discovers their parent organization has been compromised, but Quinn, now dead, had planned ahead for this eventuality. They fly to Cairo to continue the mission without the company’s sanction or support, looking to bring in CS: Bragi.
  • GURPS Action: Consular Operations, S2E04 (4/16/19) – Our GURPS Action: Consular Operations campaign continues. The Opn: ASGARD BLACK CHECKMATE team flees Egyptian forces back to Israel, and learns the fate of their former teammate at the bombed US embassy.
  • GURPS Action: Consular Operations, S2E03 (4/09/19) – Our GURPS Action: Consular Operations campaign continues. Opn: ASGARD RED CHECKMATE completely falls apart when unknown commandos assault their hiding place at the docks, forcing them to flee downriver, costing them one of the team.
  • GURPS Action: Consular Operations, S2E02 (4/02/19) – Our GURPS Action: Consular Operations campaign continues. The team’s pursuits of persons-of-interest to Opn: ASGARD YELLOW CHECKMATE falls into disarray, with the team in-hiding from Egyptian authorities as the heat skyrockets.
  • GURPS Action: Consular Operations, S2E01 (3/27/19) – Introducing our GURPS Action: Consular Operations campaign. The team wraps up an operation to perform SSE (sensitive site exploitation) of a suspected bioweapons bunker in Syria, and begins a new operation in Port Said, Egypt, to surveil a new person-of-interest.
  • GURPS: Banestorm: Embers of Defiance, Book III, Session 2.19 (3/13/19) – Nineteenth episode and finale of the second “season” for our ongoing GURPS: Banestorm campaign using Fantasy Grounds and streamed on our Olympus Twitch channel. The final confrontation looms. Deep within the walls of the Lost City of Yaqut min Alraml, the warband square off against the yuan-ti sorceress in a desperate bid to save the Fa’iel shiekh. Not all of them will survive…
  • GURPS: Banestorm: Embers of Defiance, Book III, Session 2.18 (2/27/19) – Eighteenth episode of the second “season” for our ongoing GURPS: Banestorm campaign using Fantasy Grounds and streamed on our Olympus Twitch channel. Fresh from their success against an enemy force, the warband must race to rescue the endangered Fa’iel from the clutches of the vile yuan-ti mistress…
  • GURPS: Banestorm: Embers of Defiance, Book III, Session 2.17 (2/11/19) – Seventeenth episode of the second “season” for our ongoing GURPS: Banestorm campaign using Fantasy Grounds and streamed on our Olympus Twitch channel. Deep within the ziggurat temple discovered within the walls of the Lost City, Yaqut min Alraml, the warband finds itself in a pitched, deadly fight that nearly claims several of their number…

Dungeons on Automatic (Kyle Norton)

Don’t Forget Your Boots (Mitch French)

UbiquitousRat.net (Che Webster)

The Collaborative Gamer (Joseph Linden)

Daydreams of a Dragon (Dragondog)

n-Body Politics (kreios)

Bat in the Attic (Rob Conley)

GURPS Mega Dungeon (John Morrison)

Further Up the Spire (Archon.Shiva)

Sharrukin’s Palace (Jon F. Zeigler)

Mailanka’s Musings (Daniel Dover)

Three Hundred and Thirty-Three (Michael Keenan)

DF Whiterock (dripton)

Insidious GURPS Planning (Mr. Insidious)

Dungeon Fantastic (Peter Dell’Orto)

Nature Kills (Charles Saeger)

Concrete Lunch Gaming (Bob Loftin)

Testsujin no Llama (Matt Riggsby)

PK’s Game Recaps and Tidbits (PK Levine)

Leave a Reply

Your email address will not be published. Required fields are marked *