Coming Soon: More Perilous Journeys for The Fantasy Trip

This is just a preview of the project summary, but things are shaping up well.
I hope to launch in just shy of two weeks, and the project should run through mid-June.

This is just a preview of the project summary, but things are shaping up well.
I hope to launch in just shy of two weeks, and the project should run through mid-June.
Moving on to the Monk, a character basically designed around Kwai Chang Caine. Monks are interesting to me because they seem to get something really cool every level. They have the power of ‘ki,’ expendable energy points that aren’t quite spell slots (or rather, they’re generic power points that might as well be slots). They…
I’ll send one of these out weekly on Monday. This will keep people informed but not become spam. So welcome to the first Monday Progress Update. Eventually this will include progress on other products as well. Location Surveys for Shipping We’ve got just shy of half the folks who have answered the location survey, which…
Last post of Melee Academy was on getting into CC range with a grapple in one turn. +Mark Langsdorf picked up on this and showed a higher-percentage option to get into CC that takes two turns, and by his own notes, is really good at negating the hated Defense Bonus of a shield. Martin Leuschen made a…
Buckle up. This is going to be fun. First, homework Che Webster of Roleplay Rescue posted some thoughts on eschewing a hit roll entirely, and only making folks roll defenses while playing GURPS. Go read Defense Roll Reversal to ensure that you understand what I’m paraphrasing. Next, this isn’t the first time such things have…
The Random Number Gods have spoken, and hath decreed that: James M Shaw is the winner of a physical copy of Dungeon Grappling. Rus Ketcham gets his choice of DG or Lost Hall of Tyr! The next three days will show gifts of a PDF today and tomorrow, and a physical copy and PDF on…
Today we had a good recon and discovery session. It felt very sandboxy and self-driven, which was good. We drove the plot, used some esoteric skills for appropriate things. And we made concrete out of Holy Water in order to keep some restless dead out of a morgue and hospital. This blew Christopher’s mind. It…