Nerdarchy! Plus Bestiary Monster of the Day
I was on Nerdarchy!
Monster of the Day


This week’s report was delayed by Memorial Day weekend, as I journeyed up north with my family to a lovely lake that I call The Land that Bandwidth Forgot. As a result, this update may be terse. Delvers to Grow funded, ended, and wound up with 451 backers (of which 446 have confirmed payments)…
My writeup of Chapter 3: Classes for Pathfinder is about half done. Six classes down, and it’s already over 2,700 words. Breaking it into two parts for sanity.
Since 2013 or so, I’ve done a GURPSDay post, where I collect GURPS-related posts and publish links. For years, I was able to do this like clockwork, every Thursday morning, which is the release day for GURPS products for SJG. That got a bit . . . squishy . . . as I got busy…
This is a continuation of my comprehensive review of the Action series. The first volume, Action 1: Heroes, was 35 pages long, and revolved around creating characters, mostly via the vehicle of providing character templates and the means for fleshing them out. But it also fleshed out the concept of Wildcard skills, as well as…
Well, Gaming Ballistic has just concluded it’s first Kickstarter, and as you can see, the company had a great campaign. We very nearly hit our ultimate stretch goal of $5,000 . . . but the mix of pledges that came in at the end might have actually pushed the “internals” to the point where we…
The quickie follow-on post to what happens when someone grabs you. Active Defense This one’s easy: they attack, and you defend. Just like any other move, you may make any legal active defense against a grapple. This includes a parry with a weapon (which will have the usual injurious effects), a block (if your foe…