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Features | GURPS | GURPSDay | RPG Systems | The DFRPGGURPSDay Summary Sep 22 – Sep 28, 2017
Thursday is GURPSDay and September nearly past. We’re still seeing more and more of the Dungeon Fantasy RPG is arriving at folks’ homes if they’re in the USA, with pictures, gushing, and reviews proliferating. Some anecdotes for store-bought Kickstarter copies departing the shelves at a good clip. Welcome to the second year of GURPSDay, and here’s…
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RPG Mechanics: Don’t fight the system
This post has been a long time coming; I first mentioned it back when I interviewed +Kenneth Hite maybe. It’s not that important, but it’s an idea that has been growing on me for a while, and I think my discussion with Ken crystalized something. Frankly, it’s why I want to play a game of Night’s Black…
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DF Kickstarter Funding Goals and Costs
One thing that I’ve seen a few times here and there is surprise that the goal for the project is set so high. One commenter even likened it to exortion – buy our stuff or GURPS will get it’s throat cut, mwa ha ha! Maybe I would have thought that, too, once. But my recent…
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Hall of Judgment: All books boxed and ready
This is likely the last fulfillment update. At least I hope so. Hall of Judgment I have either put into the mail, or have ready to drop off at 8:30am Monday morning, all ordered copies of Hall of Judgment and Dungeon Grappling. The ones going into the mail on Monday are 71 copies, which means…
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Ballistic's Report | Bestiary and Enemies Book | Delvers to Grow | Game Development and Production | Gaming Ballistic LLC | GURPS | Interviews of Gaming Ballistic | Other People's Posts | Patreon | RPG Systems | Shadow of the GM Actual Play | The DFRPG | The Fantasy Trip | Tower of the Moon | Work in Progress | Writing and EditingBallistic’s Report for The Week Ending Sept 17
Back on track for a weekly update. This week was mostly about Tower of the Moon shipping. Even so, I got actual work done in the background on new projects. Delvers to Grow books are all out the door; international orders starting to arrive in the UK and EU. Only thing I have yet to…
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Dragon Heresy Arcane Tradition: School of Might
A while back, I asked for help on choosing arcane traditions for the Wizard for the Dragon Heresy RPG. I created four schools of magic – doors, essences, might, and mischief, which are themselves combinations of two of the spell types from SRD5.1. Since the game’s launching zone is Norse-flavored, the schools are flavored by futhark runes,…
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