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It’s Monster Monday again, and for this morning, in honor of the allergies that are making my life a tetch more difficult than I’d like to imagine, I’m offering up a few of the various fungus-like creatures from Dragon Heresy. These are less “monsters” then they are hazards. They are not sentient and they’re just aware enough…
The rules exist for one reason: to turn uncertainty into drama; when the outcome isn’t obvious, we roll dice.
(with apologies to Hamlet) Surge on! Surge on! Holy. Crap. I mean, really. Between Kickstarter glitching and lagging by $1300-$1800 (ow, muh ulcers!) and now being less than $1500 from the NEXT stretch goal at $50,000 for 192 pages… Things are getting very interesting, and still with five hours to go on the Nordlond Bestiary…
Travel The trip in, other than being exhausted from (a) being up until two freaking out about being prepared for my two Grappling Smackdown games (I still need to make the rules for swimming and climbing, but I’ve got a good model in my head) was substantially uneventful. Got to the airport with a minimum…
A while back I commented that there seemed to be a real advantage to megadungeon play where it came to front-loading the prep. Well, we brought little Melody back from the hospital today, and looking forward to our first night home, I had been hoping to get in a session after we put my eldest…
I have no idea why I did this. But I was thinking, probably because of my comments in my firearms-related Violent Resolution column. But . . . I wondered to myself if there was a way to turn some sort of real-world number into D&D damage output. I know, I know. Why would I ever…
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If this doesn’t lead to GURPS Dragon Heresy, I call shenanigans 😛
Whistles